0.0.71.0
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0.0.71.0 was a pre-Alpha update added to "A Township Tale" on February 2nd, 2021.
Full Patch Notes
- Texture Atlassing
- Fewer draw calls, less textures flying around, more performance!
- Optimized Static Geometry
- Includes rendering and physics.
- Optimized overall geometry.
- New level of detail models and simplified shaders.
- New Impostors!
- (Edit) No, not a game reference...This is a technique in which a 3D model's different angles are baked into a texture so that only a flat polygon needs to be loaded and rendering to represent that object.
- Improved mob rendering.
- Improved tree rendering.
- Improved forged items rendering.
- Better RAM usage.
- Fixed issue with comfort view not displaying.
- Field Hebios Camp Issues
- The camps there are no longer procedural (for the time being).
- You'll need to wipe these chunks, or you'll experienced doubled up assets that may freak your server out.
- We weren't happy with how the camps were made procedural from a system perspective, it was a bit of a hack. This means their layout won't be randomized anymore, but you'll see them from a greater distance again.
- See how to wipe chunks below. You can access the command console in dashboard.townshiptale.com
Command:
chunks wipe [chunk id]
Chunk IDs to wipe:
25-29
27-29
30-29
29-32
30-35
- Added in-game server settings quick access.
- Server owners can change some basic settings for their server live.
- Drop Items on Death
- Player Damage taken.
- PvP Damage Multiplier
- All Damage Multiplier
- Experience Multiplier
- This is a debug tool we've been wanting to use internally, and is going to be useful for anybody who doesn't want to use the dashboard for some of these settings.
- Server owners can change some basic settings for their server live.